The research project "4DCollab" has the objective of analyzing collaborative practices and usages of 4D technics during the pre-construction phase and evaluating its contribution to construction projects.
The second objective is to identify and understand emerging practices for collaboration using both 3D semantic modeling and time during the pre-construction phase and to measure the contribution in terms of value and quality of projects. Thirdly, it plans to identify and define innovative usages and interactions with 4D models through suitable devices (i.e. touch table and wall) in a prospective ergonomics approach. Finally, these new interactions dedicated to uses of 4D will be specified and integrated to the synchronous collaborative platform "Shariiing" of Immersion partner.
The project requires a good understanding of both practices and usages of existing 4D tools and their contributions in the pre-construction activities. This understanding relies on the experiment of existing 4D tools in pre-construction activities. The experiment part of 4DCollab aims to analyze the place of time, and the related business practices, in existing construction scheduling practices. Moreover it targets the assessment of the capabilities of existing 4D tools for improving construction scheduling and architectural design.